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Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Kotlin programming language. This book contains 88 in-depth chapters and 45 sample projects (including the source code). Note: This is the Kotlin edition of the book. If you are looking for the Java edition, search for Android Studio 3.0 Development Essentials - Android 8 Edition. Beginning with the basics, this book provides an outline of the steps necessary to set up an...
We have Android guides for everyone whether you are a beginner, intermediate or expert. Want to learn how to use the ActionBar or the ins and outs of fragments? We got that. Want to learn about automated unit testing or how to build flexible user interfaces for multiple devices? We got you covered.
We don't waste time with the "theoretical approach" you might get from a book. We cover exactly the things we use every day as we are developing apps for contracts.
The cliffnotes below are categorized by their topic, so you can easily find guides on related topics whether that is views, styling, testing, or using sensors. If you see an...
This book has you build an app from the beginning. Whereas traditional programming guides are focused on breadth and depth, this book is focused on "hands-on", guiding you through the steps to build the app.
The app that you will build will be written in Kotlin, so you will need to have a bit of familiarity with that language.
It provides a bit of details on the underlying concepts, but it relies on other resources — such as Elements of Android Jetpack — for the full explanation of those details. Instead, this book provides step-by-step instructions for building the app.
If you are the sort of person who “learns by doing”, then...
The goal of this book is to teach you the skills necessary to build Android applications using Jetpack Compose, Android Studio, and the Kotlin programming language.
Beginning with the basics, this book explains how to set up an Android Studio development environment.
The book also includes in-depth chapters introducing the Kotlin programming language including data types, operators, control flow, functions, lambdas, and object-oriented programming.
Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download.
Fully updated for Android Studio Giraffe, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language.
Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail.
About the Authors:
Neil Smyth is co-founder and CEO Payload Media, an internet and...
As a Java developer, you're always looking for tools to help in your web and application development. Maybe you've heard of the Jakarta Commons open source Java tools. The Jakarta Commons is an open source Jakarta subproject where developers create and maintain a collection of twenty-plus independent Java components and utilities that serve useful purposes. Jakarta Commons packages include utilities for web, XML, networking, building and testing applications, and some that help other packages work better together. Jakarta Commons packages are designed to be reusable. Each one is a time saver by itself, and when used in combination...
Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you've answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to...
Richard Jones’s Garbage Collection was a milestone book in the field. Since the field has changed considerably, there is a need for an updated look at where garbage collection and memory management research stands today. This book explores new challenges, such as concurrency and parallelism, while following the successful format of the previous book. It provides comprehensive, accessible coverage of important algorithms and places these algorithms within a common framework using consistent terminology. This approach facilitates comparisons between various designs. The book also examines the research literature and effective practical...
Professional Java Native Interfaces takes a solutions-based approach in showing how SWT/JFace works, discussing each common component, providing useful, practical ideas, tips and techniques to make the Java developers' work easier. The author provides relevant and timely examples, both stand-alone applications and smaller code snippets that readers can incorporate into their own code.
To provide a truly real-world quality, the author builds an email/ftp client sample application to show readers how to combine everything into a presentable Java native UI application.
What is OSGi? Simply put, OSGi is a standardized technology that allowsdevelopers to create the highly modular Java applications that are required forenterprise development. OSGi lets you install, start, stop, update, or uninstallcomponents without taking down your entire system. The interest in OSGi basedapplications has exploded since major vendors like Sun, Spring, Oracle,BEA, and IBM have gotten behind the standard.
OSGi in Action is a comprehensive guide to OSGi with two primary goals.First, it provides a clear introduction to OSGi concepts with examples that arerelevant both for architects and developers. Then, it explores...
This practical guide provides a complete introduction to developing network programs with Java. You’ll learn how to use Java’s network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data to server-side programs.
Author Elliotte Rusty Harold provides complete working programs to illustrate the methods and classes he describes. This thoroughly revised fourth edition covers REST, SPDY, asynchronous I/O, and many other recent technologies.
Explore protocols that underlie the Internet, such as...
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games.
Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation...
A high-performance data access layer must resonate with the underlying database system. Knowing the inner workings of a relational database and the data access frameworks in use can make the difference between a high-performance enterprise application and one that barely crawls.This book is a journey into Java data access performance tuning. From connection management, to batch updates, fetch sizes and concurrency control mechanisms, it unravels the inner workings of the most common Java data access frameworks.The first part aims to reduce the gap between application developers and database administrators. For this reason, it covers...
Build and run intelligent applications by leveraging key Java machine learning libraries
About This Book:
Develop a sound strategy to solve predictive modelling problems using the most popular machine learning Java libraries.
Explore a broad variety of data processing, machine learning, and natural language processing through diagrams, source code, and real-world applications
This step-by-step guide will help you solve real-world problems and links neural network theory to their application
By taking a multilevel approach to teaching Java, this text is suitable for a wide range of students, from beginners to those ready for advanced data structures. Since it is non-software specific, it can be used with any Java program compiler, including Borland, Sun Microsystems, Symantec and others.
The most comprehensive prep guide available for new Oracle Certified Professional Java SE11 Developer certifications―covers the new 1Z0-819 Exam, the Programmer I and II Exams 1Z0-815 and 1Z0-816, and the Upgrade Exam 1Z0-817!
Java is widely-used for backend cloud applications, Software as a Service applications (SAAS), and is the principal language used to develop Android applications. This object-oriented programming language is designed to run on all platforms that support Java without the need for recompilation. Oracle Java Programmer certification is highly valued by employers throughout the technology industry.
JAVA DESIGN PATTERNS with the simplest real world examples that contains very relevant & critical facts about Java Design Patterns extracted from various books written by famous writers
Master Spring basics and core topics, and share the authors’ insights and real–world experiences with remoting, Hibernate, and EJB. Beyond the basics, you'll learn how to leverage the Spring Framework to build the various tiers and parts of an enterprise Java application: transactions, web and presentation tiers, deployment, and much more. A full sample application allows you to apply many of the technologies and techniques covered in Pro Spring 5 and see how they work together.
This book updates the perennial bestseller with the latest that the new Spring Framework 5 has to offer. Now in its fifth edition, this popular title is by...
Save time and trouble when using Scala to build object-oriented, functional, and concurrent applications. With more than 250 ready-to-use recipes and 700 code examples, this comprehensive cookbook covers the most common problems youâ??ll encounter when using the Scala language, libraries, and tools. Itâ??s ideal not only for experienced Scala developers, but also for programmers learning to use this JVM language.
Author Alvin Alexander (creator of DevDaily.com) provides solutions based on his experience using Scala for highly scalable, component-based applications that support concurrency and distribution. Packed with real-world...
Take your distributed applications to the next level and see what the reference architectures associated with microservices can do for you. This book begins by showing you the distributed computing architecture landscape and provides an in-depth view of microservices architecture. Following this, you will work with CQRS, an essential pattern for microservices, and get a view of how distributed messaging works. Moving on, you will take a deep dive into Spring Boot and Spring Cloud.
Coming back to CQRS, you will learn how event-driven microservices work with this pattern, using the Axon 2 framework. This takes you on to how...
Principles of Transaction Processing is a clear, concise guide for anyoneinvolved in developing applications, evaluating products, designing systems,or engineering products. This book provides an understanding of the internals oftransaction processing systems, describing how they work and how best to use them.It includes the architecture of transaction processing monitors, transactionalcommunications paradigms, and mechanisms for recovering from transaction andsystem failures.
Use of transaction processing systems in business, industry, andgovernment is increasing rapidly; the emergence of electronic commerce onthe Internet is...
For a long time, there has been a need for a practical, down-to-earth developers book for the Java Cryptography Extension. I am very happy to see there is now a book that can answer many of the technical questions that developers, managers, and researchers have about such a critical topic. I am sure that this book will contribute greatly to the success of securing Java applications and deployments for e-business. --Anthony Nadalin, Java Security Lead Architect, IBM
For many Java developers and software engineers, cryptography is an "on-demand" programming exercise, where cryptographic concepts are shelved until the next project...
While cryptography can still be a controversial topic in the programming community, Java has weathered that storm and provides a rich set of APIs that allow you, the developer, to effectively include cryptography in applications-if you know how.
This book teaches you how. Chapters one through five cover the architecture of the JCE and JCA, symmetric and asymmetric key encryption in Java, message authentication codes, and how to create Java implementations with the API provided by the Bouncy Castle ASN.1 packages, all with plenty of examples. Building on that foundation, the second half of the book...
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