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Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive
As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward.
In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal...
This Book, Hacking Practical Guide for Beginners is a comprehensive learning material for all inexperienced hackers.
It is a short manual that describes the essentials of hacking. By reading this book, youll arm yourself with modern hacking knowledge and techniques. However, do take note that this material is not limited to theoretical information. It also contains a myriad of practical tips, tricks, and strategies that you can use in hacking your targets.
The first chapter of this book explains the basics of hacking and the different types of hackers. The second chapter has a detailed study plan for budding hackers. That study plan...
Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster
Uncover the latest features of Android Marshmallow to make your applications stand out
Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrains
Who This Book Is For:
If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges...
Acquaint yourself with Java and object-oriented programming, from zero previous experience
Build four cool games for your phone and tablet, from retro arcade-style games to memory and education games, and gain the knowledge to design and create your own games too
Walk through the fundamentals of building games and use that experience as a springboard to study advanced game development or just have fun
Book Description:
Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages...
This text teaches the use of direct source code implementations and the use of the Java libraries; it helps students prepare for later work on larger Java software solutions by adhering to software engineering principles and techniques such as the UML and the Java Collections Framework (JCF). Using the spiral approach to cover such topics as linked structures, recursion, and algorithm analysis, this text also provides revealing illustrations, summaries, review questions, and specialized reference sections.
Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications.
Programming Android is organized into four parts:
Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming...
Created to help scientists and engineers write computer code, this practical book addresses the important tools and techniques that are necessary for scientific computing, but which are not yet commonplace in science and engineering curricula. This book contains chapters summarizing the most important topics that computational researchers need to know about. It leverages the viewpoints of passionate experts involved with scientific computing courses around the globe and aims to be a starting point for new computational scientists and a reference for the experienced. Each contributed chapter focuses on a specific tool or skill, providing...
Java is powerfull programming language. Java easy to learn and fun to use! This book brings Java to life and quirky, full-color illustrations keep things on the lighter side. you’ll learn how to organize and reuse your code with class and method use control structures like loops and conditional statements, draw shapes and patterns with Java’s and Create games, animations, and graphic with Canvas .Kids learning Java like playing games, this book teaches main Java skills to kids ages 10+ and step-by-step guidance to know coding. By the end of the book kids can create own web application and games...
The Java® Tutorial, Sixth Edition, is based on the Java Platform, Standard Edition (Java SE) 8. This revised and updated edition introduces the new features added to the platform, including lambda expressions, default methods, aggregate operations, and more. An accessible and practical guide for programmers of any level, this book focuses on how to use the rich environment provided by Java to build applications, applets, and components.
Expanded coverage includes a chapter on the Date-Time API and a new chapter on annotations, with sections on type annotations and pluggable type systems as well as repeating annotations.
Do you get overwhelmed by complicated lingo and want a guide that is easy to follow, detailed and written to make the process enjoyable?
If so, “JAVA: Easy Java Programming For Beginners- Your Step-By-Step Guide to Learning Java Programming” by Felix Alvaro is THE book for you! It covers the most essential topics you must learn to begin programming with Java.
Java has always been considered as one of the top, in-demand programming languages in the world. If you decide to study Java, then you are looking at a fast growing career. Today, Java has been integrated and adopted widely in flourishing...
Kotlin is a statically typed programming language designed to interoperate with Java and fully supported by Google on the Android operating system.
Based on Big Nerd Ranch’s popular Kotlin Essentials course, this guide shows you how to work effectively with the Kotlin programming language through hands-on examples and clear explanations of key Kotlin concepts and foundational APIs. Written for Kotlin 1.2, this book will also introduce you to JetBrains’ IntelliJ IDEA development environment.
Whether you are an experienced Android developer looking for modern features beyond what Java offers or a new developer ready to learn your first...
If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. Now updated for HTML5, the second edition of this hands-on guide shows you how to use open source web standards to design and build apps that can be adapted for any Android device.
You’ll learn how to create an Android-friendly web app on the platform of your choice, and then use Adobe’s free PhoneGap framework to convert it to a native Android app. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a much broader reach.
Android is the most popular mobile platform today and it comes with a comprehensive set of APIs that make it easy for developers to write, test and deploy apps. With these APIs you can easily show user interface (UI) components, play and record audio and video, create games and animation, store and retrieve data, search the Internet, and so on. This book is a tutorial for experienced Java programmers wanting to learn to develop Android applications. It introduces the fundamentals and provide real-world applications for every topic of discussion. Table of Contents: Introduction Chapter 1: Getting Started Chapter 2: Activities Chapter 3...
Object-Oriented Programming with Java was developed for students in the science, engineering, and business, fields where knowledge of programming is thought to be essential. This text, on modern software development, contains material that is typically covered in a CS1 course. In addition to traditional introductory programming concepts, object-oriented concepts and techniques such as inheritance and polymorphism are presented in a student-friendly manner. Java-related topics such as exception handling and the Java I/O models are carefully treated, and an entire chapter is devoted to Java applets...
"Head First Object Oriented Analysis and Design is a refreshing look at subject of OOAD. What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible and usable for the practitioner."
--Ivar Jacobson, Ivar Jacobson Consulting
"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!"
--Kyle Brown, Distinguished Engineer, IBM
"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was...
From lambda expressions and JavaFX 8 to new support for network programming and mobile development, Java 8 brings a wealth of changes. This cookbook helps you get up to speed right away with hundreds of hands-on recipes across a broad range of Java topics. You’ll learn useful techniques for everything from debugging and data structures to GUI development and functional programming.
Each recipe includes self-contained code solutions that you can freely use, along with a discussion of how and why they work. If you are familiar with Java basics, this cookbook will bolster your knowledge of the language in general and Java 8’s main APIs in...
The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. This book will teach developers how they can use the ACE framework to develop their software. It will also show real-world uses of design patterns and C++. Benefits: Reduces the ACE learning curve...
Data Structures and Algorithm Analysis in Java is an “advanced algorithms” book that fits between traditional CS2 and Algorithms Analysis courses. In the old ACM Curriculum Guidelines, this course was known as CS7. This text is for readers who want to learn good programming and algorithm analysis skills simultaneously so that they can develop such programs with the maximum amount of efficiency. Readers should have some knowledge of intermediate programming, including topics as object-based programming and recursion, and some background in discrete math.
As the speed and power of computers increases, so does the need for effective...
Programming patterns are solutions to problems that require the creation of a small fragment of code that will be part of a larger program. Hence, this book is about teaching you how to write such fragments of code. However, it is not about teaching you the syntax of the statements in the fragments, it assumes that you already know the syntax. Instead, it is about finding solutions to problems that arise when first learning to program.
Fully updated to reflect Java SE 7 language changes, Core Java, Volume IFundamentals, Ninth Edition,is the definitive guide to the Java platform.
Designed for serious programmers, this reliable, unbiased, no-nonsense tutorial illuminates key Java language and library features with thoroughly tested code examples. As in previous editions, all code is easy to understand, reflects modern best practices, and is specifically designed to help jumpstart your projects.
Volume I quickly brings you up-to-speed on Java SE 7 core language enhancements, including the diamond operator, improved resource handling, and catching of multiple...
Sams Teach Yourself Java in 24 Hours is a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets.
It starts out at a lower level than Sams Teach Yourself Java in 21 Days, and takes things at a slower pace, focusing on key programming concepts and essential Java basics.
Although the basic structure of the book, and many of its examples, will remain the same in this new edition, the author will make use of dozens of reader comments to make improvements to explanatory text and example programs.
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game...
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